Test map
It’s time to try out the main game mechanic, which is flying through a race track following checkpoints/rings. It’s important to know how does the flying feel, if it’s intuitive enough or would benefit from some change. The same goes with the visuals of the rings, maybe they’re too “flat” and poorly visible in the space, or too big, too small, whatever. Any feedback counts, so don’t hesitate.
Controls
I recommend playing with a gamepad, but it should be equally playable with mouse and keyboard
Ground controls
Main movement - WASD/Arrow keys or Left joystick
Camera movement - Mouse or Right joystick
Flight controls
Fly - Left and Right mouse buttons or Left and Right trigger (both at the same time)
Glide - No mouse buttons or Triggers
Steering - Left or Right mouse button or joystick (you can steer while gliding, always rotating to the opposite side than the Button/Trigger you’re holding)
Dive - Q or Left/Right shoulder button
UI and Menu controls
Pause menu - ESC or Special Right key
LeaderBoard - Tab or Special Left key
P.S. I think it will need a lot of work.
Files
Get BirbGame
BirbGame
Fly in a race as a bird against your friends
Status | In development |
Author | Gregstr |
Genre | Racing |
Tags | Animals, Multiplayer, No AI, Short |
Languages | English |
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- Course visualization34 days ago
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